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mirror of https://github.com/izzy2lost/UnrealEngineUWP.git synced 2026-03-26 18:15:20 -07:00
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Files
80cc03799c8a2b35e8813352e3de280f005e83af
UnrealEngineUWP/Engine
History
Ben Marsh 80cc03799c Horde: Add patterns to match Projects/*.json and Streams/*.json for schemas.
[CL 16562433 by Ben Marsh in ue5-main branch]
2021-06-04 18:26:16 -04:00
..
Binaries
Branch snapshot for CL 16549112
2021-06-03 18:23:24 +00:00
Build
Horde: Add different extensions to config files, so we can automatically match the correct schema.
2021-06-04 17:51:30 -04:00
Config
Enabled anisotropic render passes for high, epic and cine quality mode.
2021-06-02 03:23:31 -04:00
Documentation
Branch snapshot for CL 16549112
2021-06-03 18:23:24 +00:00
Extras
Branch snapshot for CL 16549112
2021-06-03 18:23:24 +00:00
Plugins
ModelingTools: add support for creating Volumes directly from DrawPolygon, DrawRevolve, DrawPolyPath, and AddPrimitive, CombineMeshes, CutMeshWithMesh, PlaneCut, BaseCreateFromSelected Tools. Improve support for Editing volumes, eg handling mesh/volume interactions, and add configurable auto-simplification for volumes to avoid painful Editor hangs.
2021-06-04 16:04:03 -04:00
Programs
UGS: Update requirements for building on Windows.
2021-05-27 19:34:45 -04:00
Shaders
Remove dynamic vertex buffer creation/updates from shadow projection
2021-06-03 19:04:12 -04:00
Source
Horde: Add patterns to match Projects/*.json and Streams/*.json for schemas.
2021-06-04 18:26:16 -04:00
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