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mirror of https://github.com/izzy2lost/UnrealEngineUWP.git synced 2026-03-26 18:15:20 -07:00
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809e763b1061bf99bed4e60401172c98a5f63057
UnrealEngineUWP/Engine/Plugins/Runtime/StateTree/Source/StateTreeModule
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yoan stamant 809e763b10 [StateTreeTrace] fixed performance issue when buffering lot of events (> 17K in City Sample) by switching array to map.
#jira UE-204488
#rb mikko.mononen

[CL 30924966 by yoan stamant in 5.4 branch]
2024-01-26 10:45:45 -05:00
..
Private
[StateTreeTrace] fixed performance issue when buffering lot of events (> 17K in City Sample) by switching array to map.
2024-01-26 10:45:45 -05:00
Public
Removing coreminimal.h from some of the most included locations
2024-01-23 15:07:05 -05:00
StateTreeModule.Build.cs
StateTree: Added property references (get pointer to a property based on binding)
2024-01-11 04:24:45 -05:00
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