Files
UnrealEngineUWP/Engine/Source/Runtime/NetworkReplayStreaming
brian bekich bf79f47b24 Handle potential crash on invalid bad checkpoint metadata
Handle potential crash on invalid read lengths from local stream archive

#rb john.barrett

[CL 21998432 by brian bekich in ue5-main branch]
2022-09-13 22:14:48 -04:00
..