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mirror of https://github.com/izzy2lost/UnrealEngineUWP.git synced 2026-03-26 18:15:20 -07:00
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809dbae76c85701ac5cd2fb2313300ddb751f233
UnrealEngineUWP/Engine/Source/Runtime/CoreUObject/Public
History
jonathan bunner dc7559b8ef Adding Optional Specialization for TNonNullSubclassOf
#preflight 632964ffb40000c8f0590121
[REVIEW] [at]Andrew.Scheidecker,[at]Marcus.Wassmer

[CL 22110102 by jonathan bunner in ue5-main branch]
2022-09-21 07:32:25 -04:00
..
AssetRegistry
Deprecate FNames containing full object paths.
2022-09-20 00:46:13 -04:00
Blueprint
Removing uses of master/slave found in CoreUObject with base folder Runtime and User Defined Enums
2022-08-10 14:04:01 -04:00
Internationalization
Ran IWYU on Public headers under Engine/Source/Runtime/...
2022-07-20 11:31:36 -04:00
Misc
Deprecate FNames containing full object paths.
2022-09-20 00:46:13 -04:00
Serialization
MeshDescription: In addition to applying the package's CustomVersions when deserializing MeshDescription out of BulkData, also apply the UEVersion and LicenseeUEVersion.
2022-09-19 13:01:00 -04:00
Templates
Adding Optional Specialization for TNonNullSubclassOf
2022-09-21 07:32:25 -04:00
UObject
Added FCoreUObjectDelegates::OnPostInitSparseClassData, to allow extra initialization of sparse class data outside of the struct itself
2022-09-20 23:57:13 -04:00
CoreUObject.h
…
CoreUObjectSharedPCH.h
…
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