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mirror of https://github.com/izzy2lost/UnrealEngineUWP.git synced 2026-03-26 18:15:20 -07:00
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809dbae76c85701ac5cd2fb2313300ddb751f233
UnrealEngineUWP/Engine/Source/Programs/Shared/EpicGames.Build
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adam kinge 47d47510ab Add a static library version check for iOS/tvOS and Mac. A BuildException will be thrown if a library is not built with the minimum supported Xcode (13.4.1 or earlier for 5.1).
#jira UE-151508
#review-21059319
#preflight 62cdaa973d7ef9abccf8215b

[CL 22112491 by adam kinge in ue5-main branch]
2022-09-21 10:23:44 -04:00
..
Automation
Fix other xmldoc issues when building UBT.
2022-06-22 13:40:26 -04:00
Platform/Mac
Add a static library version check for iOS/tvOS and Mac. A BuildException will be thrown if a library is not built with the minimum supported Xcode (13.4.1 or earlier for 5.1).
2022-09-21 10:23:44 -04:00
System
Fixed issue where project plugins would not compile with an installed engine.
2022-09-19 22:29:29 -04:00
ThirdParty/MSBuild
Fix other xmldoc issues when building UBT.
2022-06-22 13:40:26 -04:00
.editorconfig
…
EpicGames.Build.csproj
Add build steps for static analysis of UBT and UAT, and to test project file generation.
2022-06-22 17:12:30 -04:00
UEBuildPlatformSDK.cs
Initialize UseShellExecute to the default of the .NetFramework to avoid issues.
2022-08-10 14:37:48 -04:00
Unreal.cs
EpicGames.Build: FindCorrectCase for overridden RootDirectory
2022-08-23 19:09:05 -04:00
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