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mirror of https://github.com/izzy2lost/UnrealEngineUWP.git synced 2026-03-26 18:15:20 -07:00
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809dbae76c85701ac5cd2fb2313300ddb751f233
UnrealEngineUWP/Engine/Source/Editor/SubobjectDataInterface/Private
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ben hoffman 8a5e83a821 Fix a bug where you could not delete an instance-added subobject after it was added to an actor
#jira UE-149833
#rb benjamin.fox
#rnx
#preflight 6328b4e8b40000c8f021359f

[CL 22087368 by ben hoffman in ue5-main branch]
2022-09-19 22:29:10 -04:00
..
BaseSubobjectDataFactory.cpp
…
ChildActorSubobjectData.cpp
IWYU Pass 1 - Engine/Source/Editor/...
2022-08-24 22:45:13 -04:00
ChildSubobjectDataFactory.cpp
IWYU Pass 1 - Engine/Source/Editor/...
2022-08-24 22:45:13 -04:00
InheritedSubobjectData.cpp
IWYU Pass 1 - Engine/Source/Editor/...
2022-08-24 22:45:13 -04:00
InheritedSubobjectDataFactory.cpp
IWYU Pass 1 - Engine/Source/Editor/...
2022-08-24 22:45:13 -04:00
SubobjectData.cpp
Fix a bug where you could not delete an instance-added subobject after it was added to an actor
2022-09-19 22:29:10 -04:00
SubobjectDataBlueprintFunctionLibrary.cpp
IWYU Pass 1 - Engine/Source/Editor/...
2022-08-24 22:45:13 -04:00
SubobjectDataHandle.cpp
…
SubobjectDataInterfaceModule.cpp
IWYU Pass 1 - Engine/Source/Editor/...
2022-08-24 22:45:13 -04:00
SubobjectDataSubsystem.cpp
Defer re-running construction scripts until after we fix up the template hierarchy when duplicating a component in the Blueprint editor.
2022-09-15 19:34:36 -04:00
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