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- Static mesh editor LOD number not updated when importing custom LOD asynchronously - Static mesh reimport LOD with new file need to dirty the ddc key - Gltf translator must set a valid local transform on the root scene node #jira none #rnx #rb jeanmichel.dignard #preflight 632a800afc7f1efbdf781075 [CL 22113972 by alexis matte in ue5-main branch]