Files
UnrealEngineUWP/Engine/Source/Developer/SkeletalMeshUtilitiesCommon
jeanmichel dignard b0b5ebab90 FLODUtilities::BuildMorphTargets
- Added checks to narrow down on a crash.
- Keep the async flag until we're done with the morph targets so that they don't get garbage collected.

#jira UE-163931
#rb alexis.matte
#preflight 632893203752284a313a0843

[CL 22087023 by jeanmichel dignard in ue5-main branch]
2022-09-19 21:57:11 -04:00
..
2022-09-19 21:57:11 -04:00