Logo
Explore Help
Sign In
izzy/UnrealEngineUWP
0
0
Fork 0
You've already forked UnrealEngineUWP
mirror of https://github.com/izzy2lost/UnrealEngineUWP.git synced 2026-03-26 18:15:20 -07:00
Code Issues Packages Projects Releases Wiki Activity
Files
809dbae76c85701ac5cd2fb2313300ddb751f233
UnrealEngineUWP/Engine/Source/Developer/MeshMergeUtilities/Private
History
sebastien lussier 2689dd71cb World Partition - HLOD: Added support for automatic texture sizing for Merged & Simplified HLODs
* Reused existing code to share it between all HLOD generation methods

#jira UE-161274, UE-156559
#rb patrick.enfedaque
#preflight 632927c99840225da23c49a5

[CL 22088941 by sebastien lussier in ue5-main branch]
2022-09-20 01:40:59 -04:00
..
MeshMergeDataTracker.cpp
World Partition - HLOD: Added support for automatic texture sizing for Merged & Simplified HLODs
2022-09-20 01:40:59 -04:00
MeshMergeHelpers.cpp
Fix crash switching levels after building HLODs
2022-08-26 16:20:09 -04:00
MeshMergeHelpers.h
Fix crash switching levels after building HLODs
2022-08-26 16:20:09 -04:00
MeshMergeModule.cpp
…
MeshMergeUtilities.cpp
World Partition - HLOD: Added support for automatic texture sizing for Merged & Simplified HLODs
2022-09-20 01:40:59 -04:00
MeshMergeUtilities.h
…
ProxyGenerationProcessor.cpp
World Partition - HLOD: Added support for automatic texture sizing for Merged & Simplified HLODs
2022-09-20 01:40:59 -04:00
ProxyGenerationProcessor.h
…
SkeletalMeshAdapter.cpp
…
StaticMeshAdapter.cpp
…
StaticMeshComponentAdapter.cpp
…
Powered by Gitea Page: 1109ms Template: 22ms
English
English
Licenses API