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809dbae76c85701ac5cd2fb2313300ddb751f233
UnrealEngineUWP/Engine/Source/Developer/AssetTools/Public
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robert millar e6857190f2 Updating collection manager interface to use FSoftObjectPath for the paths of assets and objects rather than FName.
#jira UE-161932
#rb julien.stjean
#preflight https://horde.devtools.epicgames.com/job/6324e773f258fccf98de78cf

[CL 22064625 by robert millar in ue5-main branch]
2022-09-16 20:57:34 -04:00
..
AssetTypeActions
[Feature] Blueprints - Extract Details View of BP Diff tool and set the Fidd Override for UDataAsset types for this tool
2022-08-26 15:50:23 -04:00
AdvancedCopyCustomization.h
Adjustments to allow easier advanced copy customization
2022-08-09 16:34:05 -04:00
AssetToolsModule.h
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AssetToolsSettings.h
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AssetTypeActions_Base.h
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AssetTypeActions_CSVAssetBase.h
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AssetTypeCategories.h
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AssetViewUtils.h
Fixed incorrect cook path length for plugins mounted from outside of the engine/project directory, and removed a bunch of temporary FString instances
2022-07-21 12:27:36 -04:00
ClassTypeActions_Base.h
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CollectionAssetManagement.h
Updating collection manager interface to use FSoftObjectPath for the paths of assets and objects rather than FName.
2022-09-16 20:57:34 -04:00
IAssetTools.h
Fix invalid enum forward declaration on linux by including .h instead
2022-08-16 12:38:32 -04:00
IAssetTypeActions.h
Pass 1 on Developer include fixes:
2022-09-11 18:32:18 -04:00
IClassTypeActions.h
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