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23 lines
552 B
C#
23 lines
552 B
C#
// Copyright 1998-2015 Epic Games, Inc. All Rights Reserved.
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namespace UnrealBuildTool.Rules
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{
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public class HttpNetworkReplayStreaming : ModuleRules
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{
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public HttpNetworkReplayStreaming(TargetInfo Target)
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{
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PrivateIncludePaths.Add( "Runtime/NetworkReplayStreaming/HttpNetworkReplayStreaming/Private" );
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PrivateDependencyModuleNames.AddRange(
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new string[]
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{
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"Core",
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"CoreUObject",
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"Engine",
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"HTTP",
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"NetworkReplayStreaming"
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});
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}
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}
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}
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