Files
UnrealEngineUWP/Engine/Source/Runtime/Unix/UnixCommonStartup/UnixCommonStartup.Build.cs
Chris Gagnon 8fc25ea18e Merging //UE4/Dev-Main to Dev-Editor (//UE4/Dev-Editor)
#rb none

[CL 4676797 by Chris Gagnon in Dev-Editor branch]
2019-01-02 14:54:39 -05:00

25 lines
509 B
C#

// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved.
using UnrealBuildTool;
using System.IO;
public class UnixCommonStartup : ModuleRules
{
public UnixCommonStartup(ReadOnlyTargetRules Target) : base(Target)
{
PrivateDependencyModuleNames.Add("Core");
PrivateDependencyModuleNames.Add("Projects");
PrivateDependencyModuleNames.Add("Slate");
if (Target.Type == TargetType.Editor)
{
PrivateDependencyModuleNames.AddRange(
new string[] {
"SourceControl",
}
);
}
}
}