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mirror of https://github.com/izzy2lost/UnrealEngineUWP.git synced 2026-03-26 18:15:20 -07:00
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80918bea22bee2afbaa7d3d8d26063e022d9992d
UnrealEngineUWP/Engine/Source/Runtime/MeshDescription/Private
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Chris Gagnon 80918bea22 Merging //UE4/Dev-Main to Dev-Editor (//UE4/Dev-Editor)
#rb none

[CL 5110714 by Chris Gagnon in Dev-Editor branch]
2019-02-21 13:05:30 -05:00
..
MeshAttributeArray.cpp
Fixed handling of MeshDescription transient attributes during transactions. When transacting, the MeshDescription is also serialized to the archive if it is unpacked. Transient MeshDescription attributes are now not removed from the data when writing to a transacting archive.
2019-01-24 19:01:38 -05:00
MeshAttributes.cpp
Merging //UE4/Dev-Main to Dev-Editor (//UE4/Dev-Editor)
2019-01-02 14:54:39 -05:00
MeshDescription.cpp
Merging //UE4/Dev-Main to Dev-Editor (//UE4/Dev-Editor)
2019-02-21 13:05:30 -05:00
MeshDescriptionModule.cpp
Merging //UE4/Dev-Main to Dev-Editor (//UE4/Dev-Editor)
2019-01-02 14:54:39 -05:00
MeshTypes.cpp
Merging //UE4/Dev-Main to Dev-Editor (//UE4/Dev-Editor)
2019-01-02 14:54:39 -05:00
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