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21 lines
593 B
C#
21 lines
593 B
C#
// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved.
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using UnrealBuildTool;
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public class InputCore : ModuleRules
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{
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public InputCore(ReadOnlyTargetRules Target) : base(Target)
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{
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PublicDependencyModuleNames.AddRange(new string[] { "Core", "CoreUObject" });
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if(Target.Platform == UnrealTargetPlatform.IOS || Target.Platform == UnrealTargetPlatform.TVOS)
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{
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PrivateIncludePathModuleNames.Add("ApplicationCore");
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}
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if(Target.Platform == UnrealTargetPlatform.Linux || Target.Platform == UnrealTargetPlatform.HTML5)
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{
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PrivateIncludePathModuleNames.Add("SDL2");
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}
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}
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}
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