Files
UnrealEngineUWP/Engine/Source/Runtime/AnimGraphRuntime/Private/AnimationCustomVersion.cpp
Chris Gagnon 8fc25ea18e Merging //UE4/Dev-Main to Dev-Editor (//UE4/Dev-Editor)
#rb none

[CL 4676797 by Chris Gagnon in Dev-Editor branch]
2019-01-02 14:54:39 -05:00

10 lines
426 B
C++

// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved.
#include "AnimationCustomVersion.h"
#include "Serialization/CustomVersion.h"
const FGuid FAnimationCustomVersion::GUID(0x2EB5FDBD, 0x01AC4D10, 0x8136F38F, 0x3393A5DA);
// Register the custom version with core
FCustomVersionRegistration GRegisterAnimationCustomVersion(FAnimationCustomVersion::GUID, FAnimationCustomVersion::LatestVersion, TEXT("AnimGraphVer"));