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27 lines
661 B
C++
27 lines
661 B
C++
// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved.
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#include "Modules/ModuleInterface.h"
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#include "Modules/ModuleManager.h"
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#include "BoneControllers/AnimNode_AnimDynamics.h"
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#include "UObject/UObjectIterator.h"
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#include "Animation/AnimInstance.h"
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//////////////////////////////////////////////////////////////////////////
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// FAnimGraphRuntimeModule
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class FAnimGraphRuntimeModule : public IModuleInterface
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{
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public:
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virtual void StartupModule() override
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{
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}
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virtual void ShutdownModule() override
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{
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}
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};
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//////////////////////////////////////////////////////////////////////////
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IMPLEMENT_MODULE(FAnimGraphRuntimeModule, AnimGraphRuntime);
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