Files
UnrealEngineUWP/Engine/Source/Programs/TestPAL/TestPAL.Target.cs
Chris Gagnon a48e767b94 Merging //UE4/Dev-Main to Dev-Editor (//UE4/Dev-Editor)
#rb none

[CL 4835066 by Chris Gagnon in Dev-Editor branch]
2019-01-29 16:15:19 -05:00

29 lines
774 B
C#

// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved.
using UnrealBuildTool;
using System.Collections.Generic;
[SupportedPlatforms(UnrealPlatformClass.Desktop)]
public class TestPALTarget : TargetRules
{
public TestPALTarget(TargetInfo Target) : base(Target)
{
Type = TargetType.Program;
LinkType = TargetLinkType.Monolithic;
LaunchModuleName = "TestPAL";
// Lean and mean
bBuildDeveloperTools = false;
// Compile out references from Core to the rest of the engine
bCompileAgainstEngine = false;
bCompileAgainstCoreUObject = false;
// Logs are still useful to print the results
bUseLoggingInShipping = true;
// Make a console application under Windows, so entry point is main() everywhere
bIsBuildingConsoleApplication = true;
}
}