Files
UnrealEngineUWP/Engine/Source/Programs/MemoryProfiler2/FindDialog.cs
Chris Gagnon 8fc25ea18e Merging //UE4/Dev-Main to Dev-Editor (//UE4/Dev-Editor)
#rb none

[CL 4676797 by Chris Gagnon in Dev-Editor branch]
2019-01-02 14:54:39 -05:00

42 lines
901 B
C#

// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved.
using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Data;
using System.Drawing;
using System.Text;
using System.Windows.Forms;
namespace MemoryProfiler2
{
public partial class FindDialog : Form
{
public FindDialog( string SearchText, bool bIsRegex, bool bMatchCase )
{
InitializeComponent();
SearchTextBox.Text = SearchText;
RegexCheckButton.Checked = bIsRegex;
MatchCaseCheckButton.Checked = bMatchCase;
}
private void FindNextButton_Click( object sender, EventArgs e )
{
DialogResult = DialogResult.OK;
Close();
}
private void CancelButton_Click( object sender, EventArgs e )
{
DialogResult = DialogResult.Cancel;
Close();
}
private void FindAllButton_Click( object sender, EventArgs e )
{
DialogResult = DialogResult.Yes;
Close();
}
}
}