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51 lines
1.1 KiB
C#
51 lines
1.1 KiB
C#
// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved.
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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namespace Tools.DotNETCommon.Perforce
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{
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/// <summary>
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/// Represents an exception specific to perforce
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/// </summary>
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public class PerforceException : Exception
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{
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/// <summary>
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/// For errors returned by the server, contains the error record
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/// </summary>
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public PerforceError Error;
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/// <summary>
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/// Constructor
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/// </summary>
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/// <param name="Message">Message for the exception</param>
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public PerforceException(string Message)
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: base(Message)
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{
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}
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/// <summary>
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/// Constructor
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/// </summary>
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/// <param name="Format">Format string</param>
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/// <param name="Args">Arguments for the formatted string</param>
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public PerforceException(string Format, params object[] Args)
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: base(String.Format(Format, Args))
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{
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}
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/// <summary>
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/// Constructor
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/// </summary>
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/// <param name="Error">The error from the server</param>
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public PerforceException(PerforceError Error)
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: base(Error.ToString())
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{
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this.Error = Error;
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}
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}
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}
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