Files
UnrealEngineUWP/Engine/Source/Programs/AutomationTool/BuildGraph/Tasks/UnzipTask.cs
Chris Gagnon 8fc25ea18e Merging //UE4/Dev-Main to Dev-Editor (//UE4/Dev-Editor)
#rb none

[CL 4676797 by Chris Gagnon in Dev-Editor branch]
2019-01-02 14:54:39 -05:00

116 lines
3.3 KiB
C#

// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved.
using AutomationTool;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System.Xml;
using Tools.DotNETCommon;
using UnrealBuildTool;
namespace BuildGraph.Tasks
{
/// <summary>
/// Parameters for a zip task
/// </summary>
public class UnzipTaskParameters
{
/// <summary>
/// Path to the zip file to extract
/// </summary>
[TaskParameter(ValidationType = TaskParameterValidationType.FileSpec)]
public string ZipFile;
/// <summary>
/// Output directory for the extracted files
/// </summary>
[TaskParameter]
public DirectoryReference ToDir;
/// <summary>
/// Tag to be applied to the extracted files
/// </summary>
[TaskParameter(Optional = true, ValidationType = TaskParameterValidationType.TagList)]
public string Tag;
}
/// <summary>
/// Extract files from a zip archive.
/// </summary>
[TaskElement("Unzip", typeof(UnzipTaskParameters))]
public class UnzipTask : CustomTask
{
/// <summary>
/// Parameters for this task
/// </summary>
UnzipTaskParameters Parameters;
/// <summary>
/// Constructor
/// </summary>
/// <param name="InParameters">Parameters for this task</param>
public UnzipTask(UnzipTaskParameters InParameters)
{
Parameters = InParameters;
}
/// <summary>
/// Execute the task.
/// </summary>
/// <param name="Job">Information about the current job</param>
/// <param name="BuildProducts">Set of build products produced by this node.</param>
/// <param name="TagNameToFileSet">Mapping from tag names \to the set of files they include</param>
public override void Execute(JobContext Job, HashSet<FileReference> BuildProducts, Dictionary<string, HashSet<FileReference>> TagNameToFileSet)
{
DirectoryReference ToDir = Parameters.ToDir;
// Find all the zip files
IEnumerable<FileReference> ZipFiles = ResolveFilespec(CommandUtils.RootDirectory, Parameters.ZipFile, TagNameToFileSet);
// Extract the files
HashSet<FileReference> OutputFiles = new HashSet<FileReference>();
foreach(FileReference ZipFile in ZipFiles)
{
OutputFiles.UnionWith(CommandUtils.UnzipFiles(ZipFile.FullName, ToDir.FullName).Select(x => new FileReference(x)));
}
// Apply the optional tag to the produced archive
foreach(string TagName in FindTagNamesFromList(Parameters.Tag))
{
FindOrAddTagSet(TagNameToFileSet, TagName).UnionWith(OutputFiles);
}
// Add the archive to the set of build products
BuildProducts.UnionWith(OutputFiles);
}
/// <summary>
/// Output this task out to an XML writer.
/// </summary>
public override void Write(XmlWriter Writer)
{
Write(Writer, Parameters);
}
/// <summary>
/// Find all the tags which are used as inputs to this task
/// </summary>
/// <returns>The tag names which are read by this task</returns>
public override IEnumerable<string> FindConsumedTagNames()
{
return FindTagNamesFromFilespec(Parameters.ZipFile);
}
/// <summary>
/// Find all the tags which are modified by this task
/// </summary>
/// <returns>The tag names which are modified by this task</returns>
public override IEnumerable<string> FindProducedTagNames()
{
return FindTagNamesFromList(Parameters.Tag);
}
}
}