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189 lines
5.9 KiB
C#
189 lines
5.9 KiB
C#
// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved.
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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using System.Xml;
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using Tools.DotNETCommon;
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using UnrealBuildTool;
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namespace AutomationTool.Tasks
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{
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/// <summary>
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/// Parameters for the submit task
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/// </summary>
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public class SubmitTaskParameters
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{
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/// <summary>
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/// The description for the submitted changelist
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/// </summary>
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[TaskParameter]
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public string Description;
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/// <summary>
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/// The files to submit
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/// </summary>
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[TaskParameter(ValidationType = TaskParameterValidationType.FileSpec)]
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public string Files;
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/// <summary>
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/// The Perforce file type for the submitted files (eg. binary+FS32)
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/// </summary>
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[TaskParameter(Optional = true)]
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public string FileType;
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/// <summary>
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/// The workspace name. If specified, a new workspace will be created using the given stream and root directory to submit the files. If not, the current workspace will be used.
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/// </summary>
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[TaskParameter(Optional=true)]
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public string Workspace;
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/// <summary>
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/// The stream for the workspace; defaults to the current stream. Ignored unless the Workspace attribute is also specified.
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/// </summary>
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[TaskParameter(Optional = true)]
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public string Stream;
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/// <summary>
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/// Root directory for the stream. If not specified, defaults to the current root directory.
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/// </summary>
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[TaskParameter(Optional = true)]
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public DirectoryReference RootDir;
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/// <summary>
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/// Whether to revert unchanged files before attempting to submit
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/// </summary>
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[TaskParameter(Optional = true)]
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public bool RevertUnchanged;
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/// <summary>
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/// Force the submit to happen, even if a resolve is needed (always accept current version)
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/// </summary>
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[TaskParameter(Optional = true)]
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public bool Force;
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}
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/// <summary>
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/// Creates a new changelist and submits a set of files to a Perforce stream.
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/// </summary>
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[TaskElement("Submit", typeof(SubmitTaskParameters))]
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public class SubmitTask : CustomTask
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{
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/// <summary>
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/// Parameters for the task
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/// </summary>
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SubmitTaskParameters Parameters;
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/// <summary>
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/// Construct a version task
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/// </summary>
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/// <param name="InParameters">Parameters for this task</param>
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public SubmitTask(SubmitTaskParameters InParameters)
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{
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Parameters = InParameters;
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}
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/// <summary>
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/// Execute the task.
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/// </summary>
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/// <param name="Job">Information about the current job</param>
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/// <param name="BuildProducts">Set of build products produced by this node.</param>
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/// <param name="TagNameToFileSet">Mapping from tag names to the set of files they include</param>
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public override void Execute(JobContext Job, HashSet<FileReference> BuildProducts, Dictionary<string, HashSet<FileReference>> TagNameToFileSet)
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{
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HashSet<FileReference> Files = ResolveFilespec(CommandUtils.RootDirectory, Parameters.Files, TagNameToFileSet);
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if (Files.Count == 0)
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{
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Log.TraceInformation("No files to submit.");
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}
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else if (!CommandUtils.AllowSubmit)
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{
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Log.TraceWarning("Submitting to Perforce is disabled by default. Run with the -submit argument to allow.");
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}
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else
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{
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// Get the connection that we're going to submit with
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P4Connection SubmitP4 = CommandUtils.P4;
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if (Parameters.Workspace != null)
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{
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// Create a brand new workspace
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P4ClientInfo Client = new P4ClientInfo();
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Client.Owner = CommandUtils.P4Env.User;
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Client.Host = Environment.MachineName;
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Client.Stream = Parameters.Stream ?? CommandUtils.P4Env.Branch;
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Client.RootPath = Parameters.RootDir.FullName ?? CommandUtils.RootDirectory.FullName;
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Client.Name = Parameters.Workspace;
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Client.Options = P4ClientOption.NoAllWrite | P4ClientOption.Clobber | P4ClientOption.NoCompress | P4ClientOption.Unlocked | P4ClientOption.NoModTime | P4ClientOption.RmDir;
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Client.LineEnd = P4LineEnd.Local;
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CommandUtils.P4.CreateClient(Client, AllowSpew: false);
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// Create a new connection for it
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SubmitP4 = new P4Connection(Client.Owner, Client.Name);
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}
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// Get the latest version of it
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int NewCL = SubmitP4.CreateChange(Description: Parameters.Description.Replace("\\n", "\n"));
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foreach(FileReference File in Files)
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{
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SubmitP4.Revert(String.Format("-k \"{0}\"", File.FullName));
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SubmitP4.Sync(String.Format("-k \"{0}\"", File.FullName), AllowSpew: false);
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SubmitP4.Add(NewCL, String.Format("\"{0}\"", File.FullName));
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SubmitP4.Edit(NewCL, String.Format("\"{0}\"", File.FullName));
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if (Parameters.FileType != null)
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{
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SubmitP4.P4(String.Format("reopen -t \"{0}\" \"{1}\"", Parameters.FileType, File.FullName), AllowSpew: false);
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}
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}
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// Revert any unchanged files
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if(Parameters.RevertUnchanged)
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{
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SubmitP4.RevertUnchanged(NewCL);
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if(SubmitP4.TryDeleteEmptyChange(NewCL))
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{
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CommandUtils.LogInformation("No files to submit; ignored.");
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return;
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}
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}
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// Submit it
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int SubmittedCL;
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SubmitP4.Submit(NewCL, out SubmittedCL, Force: Parameters.Force);
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if (SubmittedCL <= 0)
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{
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throw new AutomationException("Submit failed.");
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}
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CommandUtils.LogInformation("Submitted in changelist {0}", SubmittedCL);
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}
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}
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/// <summary>
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/// Output this task out to an XML writer.
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/// </summary>
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public override void Write(XmlWriter Writer)
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{
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Write(Writer, Parameters);
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}
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/// <summary>
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/// Find all the tags which are used as inputs to this task
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/// </summary>
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/// <returns>The tag names which are read by this task</returns>
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public override IEnumerable<string> FindConsumedTagNames()
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{
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return FindTagNamesFromFilespec(Parameters.Files);
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}
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/// <summary>
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/// Find all the tags which are modified by this task
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/// </summary>
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/// <returns>The tag names which are modified by this task</returns>
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public override IEnumerable<string> FindProducedTagNames()
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{
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yield break;
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}
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}
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}
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