Files
UnrealEngineUWP/Engine/Source/Programs/AutomationTool/BuildGraph/Tasks/LogTask.cs
Chris Gagnon 8fc25ea18e Merging //UE4/Dev-Main to Dev-Editor (//UE4/Dev-Editor)
#rb none

[CL 4676797 by Chris Gagnon in Dev-Editor branch]
2019-01-02 14:54:39 -05:00

119 lines
3.2 KiB
C#

// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved.
using AutomationTool;
using System;
using System.Collections.Generic;
using System.IO;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System.Xml;
using Tools.DotNETCommon;
using UnrealBuildTool;
namespace BuildGraph.Tasks
{
/// <summary>
/// Parameters for the log task
/// </summary>
public class LogTaskParameters
{
/// <summary>
/// Message to print out
/// </summary>
[TaskParameter(Optional = true)]
public string Message;
/// <summary>
/// If specified, causes the given list of files to be printed after the given message.
/// </summary>
[TaskParameter(Optional = true, ValidationType = TaskParameterValidationType.FileSpec)]
public string Files;
/// <summary>
/// If specified, causes the contents of the given files to be printed out.
/// </summary>
[TaskParameter(Optional = true)]
public bool IncludeContents;
}
/// <summary>
/// Print a message (and other optional diagnostic information) to the output log
/// </summary>
[TaskElement("Log", typeof(LogTaskParameters))]
public class LogTask : CustomTask
{
/// <summary>
/// Parameters for the task
/// </summary>
LogTaskParameters Parameters;
/// <summary>
/// Constructor.
/// </summary>
/// <param name="InParameters">Parameters for the task</param>
public LogTask(LogTaskParameters InParameters)
{
Parameters = InParameters;
}
/// <summary>
/// Execute the task.
/// </summary>
/// <param name="Job">Information about the current job</param>
/// <param name="BuildProducts">Set of build products produced by this node.</param>
/// <param name="TagNameToFileSet">Mapping from tag names to the set of files they include</param>
public override void Execute(JobContext Job, HashSet<FileReference> BuildProducts, Dictionary<string, HashSet<FileReference>> TagNameToFileSet)
{
// Print the message
if(!String.IsNullOrEmpty(Parameters.Message))
{
CommandUtils.LogInformation(Parameters.Message);
}
// Print the contents of the given tag, if specified
if(!String.IsNullOrEmpty(Parameters.Files))
{
HashSet<FileReference> Files = ResolveFilespec(CommandUtils.RootDirectory, Parameters.Files, TagNameToFileSet);
foreach(FileReference File in Files.OrderBy(x => x.FullName))
{
CommandUtils.LogInformation(" {0}", File.FullName);
if(Parameters.IncludeContents)
{
foreach(string Line in System.IO.File.ReadAllLines(File.FullName))
{
CommandUtils.LogInformation(" {0}", Line);
}
}
}
}
}
/// <summary>
/// Output this task out to an XML writer.
/// </summary>
public override void Write(XmlWriter Writer)
{
Write(Writer, Parameters);
}
/// <summary>
/// Find all the tags which are used as inputs to this task
/// </summary>
/// <returns>The tag names which are read by this task</returns>
public override IEnumerable<string> FindConsumedTagNames()
{
return FindTagNamesFromFilespec(Parameters.Files);
}
/// <summary>
/// Find all the tags which are modified by this task
/// </summary>
/// <returns>The tag names which are modified by this task</returns>
public override IEnumerable<string> FindProducedTagNames()
{
yield break;
}
}
}