Files
UnrealEngineUWP/Engine/Source/Developer/MeshUtilitiesCommon/MeshUtilitiesCommon.Build.cs
Chris Gagnon 8fc25ea18e Merging //UE4/Dev-Main to Dev-Editor (//UE4/Dev-Editor)
#rb none

[CL 4676797 by Chris Gagnon in Dev-Editor branch]
2019-01-02 14:54:39 -05:00

22 lines
693 B
C#

// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved.
namespace UnrealBuildTool.Rules
{
/**
* Common algorithms and data structures used by MeshUtilities, MeshDescriptionOperations and other mesh-related modules.
* This module must have minimal dependencies to allow it being used by various modules without introducing circular references.
*/
public class MeshUtilitiesCommon : ModuleRules
{
public MeshUtilitiesCommon(ReadOnlyTargetRules Target) : base(Target)
{
PrivateDependencyModuleNames.AddRange(
new string[]
{
"Core",
}
);
}
}
}