Files
UnrealEngineUWP/Engine/Source/Developer/DesktopPlatform/DesktopPlatform.Build.cs
Chris Gagnon 8fc25ea18e Merging //UE4/Dev-Main to Dev-Editor (//UE4/Dev-Editor)
#rb none

[CL 4676797 by Chris Gagnon in Dev-Editor branch]
2019-01-02 14:54:39 -05:00

37 lines
713 B
C#

// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved.
using UnrealBuildTool;
public class DesktopPlatform : ModuleRules
{
public DesktopPlatform(ReadOnlyTargetRules Target) : base(Target)
{
PrivateIncludePaths.Add("Developer/DesktopPlatform/Private");
PrivateDependencyModuleNames.AddRange(
new string[] {
"Core",
"ApplicationCore",
"Json",
}
);
if (Target.Platform == UnrealTargetPlatform.Linux)
{
PrivateIncludePathModuleNames.AddRange(
new string[] {
"SlateFileDialogs",
}
);
DynamicallyLoadedModuleNames.AddRange(
new string[] {
"SlateFileDialogs",
}
);
AddEngineThirdPartyPrivateStaticDependencies(Target, "SDL2");
}
}
}