Files
UnrealEngineUWP/Engine/Source/Developer/BlueprintNativeCodeGen/Public/NativeCodeGenerationTool.h
Chris Gagnon 8fc25ea18e Merging //UE4/Dev-Main to Dev-Editor (//UE4/Dev-Editor)
#rb none

[CL 4676797 by Chris Gagnon in Dev-Editor branch]
2019-01-02 14:54:39 -05:00

17 lines
453 B
C++

// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved.
#pragma once
#include "CoreMinimal.h"
class UBlueprint;
//////////////////////////////////////////////////////////////////////////
// FNativeCodeGenerationTool
struct FNativeCodeGenerationTool
{
BLUEPRINTNATIVECODEGEN_API static void Open(UBlueprint& Object, TSharedRef< class FBlueprintEditor> Editor);
BLUEPRINTNATIVECODEGEN_API static bool CanGenerate(const UBlueprint& Object);
};