Files
UnrealEngineUWP/Engine/Source/Developer/AutomationDriver/Private/AutomationDriverModule.cpp
Chris Gagnon 8fc25ea18e Merging //UE4/Dev-Main to Dev-Editor (//UE4/Dev-Editor)
#rb none

[CL 4676797 by Chris Gagnon in Dev-Editor branch]
2019-01-02 14:54:39 -05:00

89 lines
2.4 KiB
C++

// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved.
#include "IAutomationDriverModule.h"
#include "PassThroughMessageHandler.h"
#include "AutomatedApplication.h"
#include "AutomationDriver.h"
#include "Framework/Application/SlateApplication.h"
class FAutomationDriverModule
: public IAutomationDriverModule
{
public:
virtual void StartupModule() override
{
}
virtual void ShutdownModule() override
{
}
virtual TSharedRef<IAutomationDriver, ESPMode::ThreadSafe> CreateDriver() const override
{
return FAutomationDriverFactory::Create(AutomatedApplication.Get());
}
virtual TSharedRef<IAutomationDriver, ESPMode::ThreadSafe> CreateDriver(const TSharedRef<FDriverConfiguration, ESPMode::ThreadSafe>& Configuration) const override
{
return FAutomationDriverFactory::Create(AutomatedApplication.Get(), Configuration);
}
virtual TSharedRef<IAsyncAutomationDriver, ESPMode::ThreadSafe> CreateAsyncDriver() const override
{
return FAsyncAutomationDriverFactory::Create(AutomatedApplication.Get());
}
virtual TSharedRef<IAsyncAutomationDriver, ESPMode::ThreadSafe> CreateAsyncDriver(const TSharedRef<FDriverConfiguration, ESPMode::ThreadSafe>& Configuration) const override
{
return FAsyncAutomationDriverFactory::Create(AutomatedApplication.Get(), Configuration);
}
virtual bool IsEnabled() const override
{
return AutomatedApplication.IsValid();
}
virtual void Enable() override
{
if (AutomatedApplication.IsValid())
{
return;
}
RealApplication = FSlateApplication::Get().GetPlatformApplication();
RealMessageHandler = RealApplication->GetMessageHandler();
AutomatedApplication = FAutomatedApplicationFactory::Create(
RealApplication.ToSharedRef(),
FPassThroughMessageHandlerFactoryFactory::Create());
FSlateApplication::Get().SetPlatformApplication(AutomatedApplication.ToSharedRef());
}
virtual void Disable() override
{
if (!AutomatedApplication.IsValid())
{
return;
}
FSlateApplication::Get().SetPlatformApplication(RealApplication.ToSharedRef());
RealApplication->SetMessageHandler(RealMessageHandler.ToSharedRef());
AutomatedApplication.Reset();
RealApplication.Reset();
RealMessageHandler.Reset();
}
private:
TSharedPtr<FAutomatedApplication> AutomatedApplication;
TSharedPtr<GenericApplication> RealApplication;
TSharedPtr<FGenericApplicationMessageHandler> RealMessageHandler;
};
IMPLEMENT_MODULE(FAutomationDriverModule, AutomationDriver);