Files
UnrealEngineUWP/Engine/Plugins/Media/TimecodeSynchronizer/Source/TimecodeSynchronizerEditor/TimecodeSynchronizerEditor.build.cs
Chris Gagnon 80918bea22 Merging //UE4/Dev-Main to Dev-Editor (//UE4/Dev-Editor)
#rb none

[CL 5110714 by Chris Gagnon in Dev-Editor branch]
2019-02-21 13:05:30 -05:00

29 lines
671 B
C#

// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved.
using UnrealBuildTool;
public class TimecodeSynchronizerEditor : ModuleRules
{
public TimecodeSynchronizerEditor(ReadOnlyTargetRules Target) : base(Target)
{
PrivateIncludePaths.Add("TimecodeSynchronizerEditor/Private");
PrivateDependencyModuleNames.AddRange(
new string[] {
"AssetTools",
"Core",
"CoreUObject",
"Engine",
"EditorStyle",
"InputCore",
"MediaAssets",
"MediaPlayerEditor",
"PropertyEditor",
"SlateCore",
"Slate",
"TimecodeSynchronizer",
"UnrealEd",
});
}
}