Files
UnrealEngineUWP/Engine/Plugins/Developer/VisualStudioSourceCodeAccess/Source/ThirdParty/VisualStudioSetup/VisualStudioSetup.Build.cs
Chris Gagnon 1dd3e0189f Merging //UE4/Dev-Main to Dev-Editor (//UE4/Dev-Editor)
#rb none

[CL 4730305 by Chris Gagnon in Dev-Editor branch]
2019-01-15 18:47:22 -05:00

19 lines
484 B
C#

// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved.
using UnrealBuildTool;
using System.IO;
public class VisualStudioSetup : ModuleRules
{
public VisualStudioSetup(ReadOnlyTargetRules Target) : base(Target)
{
Type = ModuleType.External;
if(Target.Platform == UnrealTargetPlatform.Win64)
{
PublicIncludePaths.Add("$(ModuleDir)/include");
PublicAdditionalLibraries.Add("$(ModuleDir)/v141/x64/Microsoft.VisualStudio.Setup.Configuration.Native.lib");
}
}
}