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UnrealEngineUWP/Engine/Documentation/Source/Programming/Development/Development.CHN.udn
Chris Gagnon 80918bea22 Merging //UE4/Dev-Main to Dev-Editor (//UE4/Dev-Editor)
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[CL 5110714 by Chris Gagnon in Dev-Editor branch]
2019-02-21 13:05:30 -05:00

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INTSourceChangelist:3150504
Availability:Public
Title: 开发的相关设置
Crumbs: %ROOT%, Programming
Description: 设置编程环境,创建代码项目,并在虚幻引擎的源码上开始工作。
version: 4.9
(#GeneralDeveloperInformation)
## 开发人员所需的基本信息
[REGION:buttonlist]
* [](Programming/Development/VisualStudioSetup "%Programming/Development/VisualStudioSetup:description%")
* [](Programming/Development/Tools "%Programming/Development/Tools:description%")
* [](Programming/Development/CodingStandard "%Programming/Development/CodingStandard:description%")
[/REGION]
(#WorkingWithCodeProjects)
## 在代码的项目上工作
[REGION:buttonlist]
* [](Programming/Development/ManagingGameCode "%Programming/Development/ManagingGameCode:description%")
* [](Programming/Development/ManagingGameCode/CppClassWizard "%Programming/Development/ManagingGameCode/CppClassWizard:description%")
* [](Programming/Development/CompilingProjects "%Programming/Development/CompilingProjects:description%")
[/REGION]
(#WorkingWithEngineSource)
## 在引擎源码上工作
[REGION:buttonlist]
* [](GettingStarted/DownloadingUnrealEngine "%GettingStarted/DownloadingUnrealEngine:description%")
* [](Programming/Development/BuildingUnrealEngine "%Programming/Development/BuildingUnrealEngine:description%")
[/REGION]
(#CreatingEngineBuilds)
## 创建引擎构建
[REGION:buttonlist]
* [](Programming/Development/BuildGraph "%Programming/Development/BuildGraph:description%")
* [](Programming/Development/InstalledBuildReference "%Programming/Development/InstalledBuildReference:description%")
[/REGION]