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mirror of https://github.com/izzy2lost/UnrealEngineUWP.git synced 2026-03-26 18:15:20 -07:00
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801e86fea471dc558fe752c60201798c8d2be676
UnrealEngineUWP/Engine/Source/Runtime/Renderer
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charles derousiers 93f874d6d0 Add hair cards/meshes binding & deformation support for mobile renderer.
#rb charles.derousiers
[FYI] florin.pascu, henry.falconer, per.karefelt

#ushell-cherrypick of 30955220 by Charles.deRousiers

[CL 30955660 by charles derousiers in ue5-main branch]
2024-01-27 11:28:27 -05:00
..
Internal
Scene View Extensions (public header) use FPostProcessingInputs which are currently in private header, which is illegal. The following change moves out dependencies required for FPostProcessingInputs to be used by plugins that utilize SVE.
2023-11-29 11:18:22 -05:00
Private
Add hair cards/meshes binding & deformation support for mobile renderer.
2024-01-27 11:28:27 -05:00
Public
Immediate mode patch rasterizer optimizations:
2024-01-25 14:54:04 -05:00
Renderer.Build.cs
[Insights] Fixed asset metadata association with mem allocations to match LLM.
2023-11-20 07:35:48 -05:00
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