Files
UnrealEngineUWP/Engine/Source/Programs/ReplicationSystemTest/ReplicationSystemTest.Build.cs
Peter Engstrom 5d9992a52e ReplicationSystemTest now has an include dependency on DerivedDataCache instead of a module dependency.
#rb none
#preflight 62cee4d17822772758d9192d

[CL 21072009 by Peter Engstrom in ue5-main branch]
2022-07-13 11:33:48 -04:00

47 lines
964 B
C#

// Copyright Epic Games, Inc. All Rights Reserved.
using UnrealBuildTool;
public class ReplicationSystemTest : ModuleRules
{
public ReplicationSystemTest(ReadOnlyTargetRules Target) : base(Target)
{
PublicIncludePaths.Add("Runtime/Launch/Public");
// For LaunchEngineLoop.cpp include
PrivateIncludePaths.Add("Runtime/Launch/Private");
PrivateIncludePathModuleNames.AddRange(
new string[]
{
"DerivedDataCache",
}
);
PrivateDependencyModuleNames.AddRange(
new string[]
{
"ApplicationCore",
"AutomationController",
"AutomationWorker",
"Core",
"Projects",
"Engine",
"HeadMountedDisplay",
"InstallBundleManager",
"MediaUtils",
"MRMesh",
"MoviePlayer",
"MoviePlayerProxy",
"PreLoadScreen",
"ProfilerService",
"ReplicationSystemTestPlugin",
"SessionServices",
"SlateNullRenderer",
"SlateRHIRenderer",
"TaskGraph",
}
);
}
}