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mirror of https://github.com/izzy2lost/UnrealEngineUWP.git synced 2026-03-26 18:15:20 -07:00
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7fc3393afd8b095f287ceef0e5313f220da7a4e6
UnrealEngineUWP/Engine/Source/Programs/Shared
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Ben Marsh 7fc3393afd Horde: Store the stream directory hash on the workspace directory info, and invalidate it whenever a file is found to be modified. This allows short-circuiting operations to modify directory structure once the initial state is cached.
[CL 16505226 by Ben Marsh in ue5-main branch]
2021-05-29 10:57:51 -04:00
..
EpicGames.Core
Add Parse() methods to Digest class.
2021-05-29 10:02:21 -04:00
EpicGames.Jupiter
UGS: Enable deterministic output.
2021-04-30 13:47:27 -04:00
EpicGames.MongoDB
Merge utility library changes from GitSync.
2021-04-27 22:41:48 -04:00
EpicGames.Perforce
Misisng files.
2021-05-28 13:23:23 -04:00
EpicGames.Perforce.Managed
Horde: Store the stream directory hash on the workspace directory info, and invalidate it whenever a file is found to be modified. This allows short-circuiting operations to modify directory structure once the initial state is cached.
2021-05-29 10:57:51 -04:00
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