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mirror of https://github.com/izzy2lost/UnrealEngineUWP.git synced 2026-03-26 18:15:20 -07:00
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7fa61baff0498d29bf232e09d75c8d0049a5df21
UnrealEngineUWP/Engine/Source
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paul chipchase 7fa61baff0 Move anon namespace out of the named namespace to avoid naming confusion.
#rb trivial
#rnx
#preflight 62d16c2baf68cd745b71b0c4

[CL 21109457 by paul chipchase in ue5-main branch]
2022-07-15 09:51:54 -04:00
..
Developer
Add an opt in entry to the asset context menu that allows the user to re-hydrate a virtualized package.
2022-07-15 06:38:07 -04:00
Editor
Cooker Multiprocess with WorldPartition: On a CookWorker with no generator, assign an empty Guid for generated packages which have no PackageData in the global AssetRegistry; this is the same end result that Singleprocess cooks use.
2022-07-15 07:49:49 -04:00
Programs
Move anon namespace out of the named namespace to avoid naming confusion.
2022-07-15 09:51:54 -04:00
Runtime
PacketHandler/Oodle profiling tweaks.
2022-07-15 09:00:00 -04:00
ThirdParty
- Upgrade to EOS-SDK-20662730-1.15.1
2022-07-14 11:23:35 -04:00
UnrealClient.Target.cs
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UnrealEditor.Target.cs
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UnrealGame.Target.cs
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UnrealServer.Target.cs
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