Files
UnrealEngineUWP/Engine/Source
philippe deseve 7f4dac1d5e Prevent Dirtying the ExternalActor Packages when an actor unload sequence calls Modify the pacakge
Fix crash occuring when the last refcount on an WorldPartitionHandle unloads an actor which gets dirtied during its unload sequence.
The dirty actors gets caught in UWorldPartition::OnPackageDirtyStateChanged which increment the refcount and reload the unloading actor

#rb jeanfrancois.dube

[CL 24592064 by philippe deseve in ue5-main branch]
2023-03-10 11:01:27 -05:00
..
2023-03-10 10:57:30 -05:00