Files
UnrealEngineUWP/Engine/Source/Programs/ReplicationSystemLowLevelTests/ReplicationSystemLowLevelTests.Target.cs
bryan sefcik e989719240 More test fixes.
#preflight 6466b319c571db717b33e325
#jira UE-186309

[CL 25536534 by bryan sefcik in ue5-main branch]
2023-05-18 19:42:02 -04:00

27 lines
664 B
C#

// Copyright Epic Games, Inc. All Rights Reserved.
using UnrealBuildTool;
[SupportedPlatforms(UnrealPlatformClass.All)]
public class ReplicationSystemLowLevelTestsTarget : TestTargetRules
{
public ReplicationSystemLowLevelTestsTarget(TargetInfo Target) : base(Target)
{
bCompileAgainstEngine = true;
bCompileAgainstApplicationCore = true;
bUsesSlate = false;
bUsePlatformFileStub = true;
bMockEngineDefaults = true;
IncludeOrderVersion = EngineIncludeOrderVersion.Latest;
// Network config
bWithPushModel = true;
bUseIris = true;
GlobalDefinitions.Add("UE_TRACE_ENABLED=1");
GlobalDefinitions.Add("UE_NET_TEST_FAKE_REP_TAGS=1");
}
}