Files
UnrealEngineUWP/Engine/Source/Developer/ShaderCompilerCommon
tom holmes ece26e8d8b Support for slim ShaderSymbols.info / r.Shaders.SymbolsInfo=1
Platforms can return a platform hash and a blob of text data to go with that hash
These are stored one / line in ShaderSymbols.info in lieu of full PDB info
Useful when full shader PDBs are impractically large, info-only is much smaller

#rb dan.elksnitis, john.huelin, serge.bernier
#tests test on cooking Lyra, various platforms, noddc and ddc

[CL 26496825 by tom holmes in ue5-main branch]
2023-07-20 16:51:51 -04:00
..
2023-05-03 10:17:48 -04:00