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Platforms can return a platform hash and a blob of text data to go with that hash These are stored one / line in ShaderSymbols.info in lieu of full PDB info Useful when full shader PDBs are impractically large, info-only is much smaller #rb dan.elksnitis, john.huelin, serge.bernier #tests test on cooking Lyra, various platforms, noddc and ddc [CL 26496825 by tom holmes in ue5-main branch]