Files
UnrealEngineUWP/Engine/Source/Developer/MaterialUtilities
bob tellez dea7e2eae1 [Backout] - CL26474685
[FYI] don.boogert
Original CL Desc
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Landscape : Create multiple nanite components per Scene Proxy if the number of components  > 64

* LanscapeProxy  now has an array of NaniteComponents which are initialized from upto 64 LandscapeComponents each
  * We naively attempt to select components close when selecting LandscapeComponents for a NaniteComponent
  * Refactored UpdateNaniteRepresentation to use the UpdateNaniteRepresentationAsync

#rb jonathan.bard
#jira UE-178072

[CL 26481502 by bob tellez in ue5-main branch]
2023-07-20 07:27:21 -04:00
..
2023-07-20 07:27:21 -04:00
2023-02-13 20:06:39 -05:00