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7efbe1441d14d1fb1912e6320457498df609ee0f
UnrealEngineUWP/Engine/Source/Runtime/Core/Tests/Math
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charles lefebvre 19316f65ff UE Units: Add acceleration (cm/s2 and m/s2)
#rb Yoan.StAmant
#rnx
#tests Tested in editor, preflight

[CL 31057164 by charles lefebvre in ue5-main branch]
2024-01-31 13:59:44 -05:00
..
ColorTests.cpp
…
GenericOctreeTest.cpp
…
GuardedIntTest.cpp
Core Tests: Relabel non-System.Core core tests as System.Core to match the other core tests.
2023-12-21 12:01:26 -05:00
RangeBoundTest.cpp
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RangeSetTest.cpp
…
RangeTest.cpp
…
UnitConversionTests.cpp
UE Units: Add acceleration (cm/s2 and m/s2)
2024-01-31 13:59:44 -05:00
UnrealMathTest.cpp
#ue5 - Optimize TQuat<T>::Slerp_NotNormalized(). Removes 1 branch, based on negative angle identity for Sine function. Added startup tests to validate old versus new function and also test both versions for both positive and negative 'RawCosom' values (not previously tested).
2024-01-29 23:37:46 -05:00
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