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UnrealEngineUWP
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7efbe1441d14d1fb1912e6320457498df609ee0f
UnrealEngineUWP
/
Engine
/
Source
/
Programs
/
AutomationTool
/
BuildGraph
/
Tasks
History
joakim lindqvist
d3ec16574a
Corrected documentation on nuget license check task
...
[CL 31171484 by joakim lindqvist in ue5-main branch]
2024-02-05 09:07:39 -05:00
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AgeStoreTask.cs
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AwsAssumeRoleTask.cs
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AwsEcsDeployTask.cs
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AwsTask.cs
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CheckMarkdownTask.cs
Horde: Fix broken links in docs.
2024-01-29 22:21:53 -05:00
CommandletTask.cs
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CommandTask.cs
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CompileTask.cs
AutomationTool: Remove obsolete ParallelExecutor
2023-12-04 13:43:10 -05:00
CookTask.cs
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CopyTask.cs
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CreateArtifactTask.cs
Horde: Add separate types for blob handles with a hash (IBlobRef) and blob handles with a hash and serialization options (IBlobRef<T>). Storing serialization options inside IBlobRef<T> implementations removes a lot of boilerplate code to pass options objects around, and ensures consistency when navigating object hierarchies.
2024-01-27 19:24:46 -05:00
CsCompileTask.cs
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DeleteTask.cs
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DeployToolTask.cs
BuildGraph: Log the tool id when deploying to Horde.
2024-02-03 12:59:37 -05:00
DockerBuildTask.cs
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DockerComposeDownTask.cs
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DockerComposeUpTask.cs
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DockerPushTask.cs
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DockerTask.cs
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DotNetTask.cs
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FindModifiedFiles.cs
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GatherBuildProductsFromFileTask.cs
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GitCloneTask.cs
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GitTask.cs
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HelmTask.cs
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HordeCreateReportTask.cs
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KubectlTask.cs
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LogTask.cs
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ModifyConfigTask.cs
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ModifyJsonValue.cs
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MoveTask.cs
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MsBuildTask.cs
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NotarizeTask.cs
Updating the NotarizeTask to now use the new "notarytool" as Apple is deprecating "altool --notarize-app".
2023-10-17 17:03:23 -04:00
NuGetLicenseCheckTask.cs
Corrected documentation on nuget license check task
2024-02-05 09:07:39 -05:00
OnExitTask.cs
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PakFileTask.cs
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QueryTargetsTask.cs
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RandomDataTask.cs
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RenameTask.cs
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SanitizeReceiptTask.cs
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SetVersionTask.cs
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SignTask.cs
Allow specifying the content description attribute for signed files, and set appropriate names for the Horde MSIs. These descriptions are displayed in UAC prompts, and default to random numbers if not specified explicitly.
2024-01-23 15:01:32 -05:00
SpawnTask.cs
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StageTask.cs
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StripTask.cs
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SubmitTask.cs
- Replaced System.Environment.MachineName (and System.Net.Dns.GetHostName()) with Unreal.MachineName, since Environment.MachineName is capped at 15 characters, and not every machine name is that short. Uses System.Net.Dns.GetHostName() internally unless is throws an exception, then it falls back to Env.MachineName
2023-11-14 09:40:24 -05:00
SymStoreTask.cs
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TagReceiptTask.cs
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TagTask.cs
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UnzipTask.cs
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UploadTask.cs
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WaitTask.cs
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WriteJsonValueTask.cs
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WriteTextFileTask.cs
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ZenExportSnapshotTask.cs
Change naming of .projectstore to ue.projectstore to avoid having hidden by default status on Mac/Linux.
2024-01-31 13:01:29 -05:00
ZenImportOplogTask.cs
Change naming of .projectstore to ue.projectstore to avoid having hidden by default status on Mac/Linux.
2024-01-31 13:01:29 -05:00
ZipTask.cs
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