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mirror of https://github.com/izzy2lost/UnrealEngineUWP.git synced 2026-03-26 18:15:20 -07:00
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7efbe1441d14d1fb1912e6320457498df609ee0f
UnrealEngineUWP/Engine/Source/Editor/Persona
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danny chapman 3f8442b0bf Add editor-only option to enable/disable each sample in the "analyse all"
#rb Thomas.Sarkanen

[CL 31182555 by danny chapman in ue5-main branch]
2024-02-05 13:56:34 -05:00
..
Private
Add editor-only option to enable/disable each sample in the "analyse all"
2024-02-05 13:56:34 -05:00
Public
Provide alternative orientation calculation method for blend space analysis - avoids problems when the pointing bone is not restricted to an "upright" orientation
2024-02-02 13:56:37 -05:00
Persona.Build.cs
Skeletal Mesh: Change the import storage to use FMeshDescription instead of FSkeletalMeshImportData. This includes deprecating the USkeletalMesh::LoadLODImportedData and friends, in lieu of an API more similar to the one on UStaticMesh (GetMeshDescription/CommitMeshDescription/etc).
2024-01-19 00:37:06 -05:00
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