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mirror of https://github.com/izzy2lost/UnrealEngineUWP.git synced 2026-03-26 18:15:20 -07:00
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7efbe1441d14d1fb1912e6320457498df609ee0f
UnrealEngineUWP/Engine/Source/Editor/BlueprintGraph
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dan oconnor 0b140f8ae6 Combine FUnloadedAssetData/FLoadedAssetData and various FPinTypeTreeInfo constructors, remove the intermediate 'type database', filter TypeTreeRoot in place, perform 'custom filtering' during filter step, rather than during 'children matching' search
#rb Phillip.Kavan
#jira UE-204415

#changelist validated
#virtualized

[CL 31223293 by dan oconnor in ue5-main branch]
2024-02-06 13:43:38 -05:00
..
Classes
Combine FUnloadedAssetData/FLoadedAssetData and various FPinTypeTreeInfo constructors, remove the intermediate 'type database', filter TypeTreeRoot in place, perform 'custom filtering' during filter step, rather than during 'children matching' search
2024-02-06 13:43:38 -05:00
Private
Combine FUnloadedAssetData/FLoadedAssetData and various FPinTypeTreeInfo constructors, remove the intermediate 'type database', filter TypeTreeRoot in place, perform 'custom filtering' during filter step, rather than during 'children matching' search
2024-02-06 13:43:38 -05:00
Public
Anim notify and sync marker workflow changes
2024-02-05 05:30:20 -05:00
BlueprintGraph.Build.cs
Removed redundant module includes.
2023-05-11 16:48:21 -04:00
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