Files
UnrealEngineUWP/Engine/Source/Developer/ProfilerClient/ProfilerClient.Build.cs
Matt Kuhlenschmidt 68f4525e1b Merging //UE4/Dev-Main to Dev-Geometry (//UE4/Dev-Geometry)
#rb none

[CL 3889612 by Matt Kuhlenschmidt in Dev-Geometry branch]
2018-02-14 14:13:42 -05:00

36 lines
662 B
C#

// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved.
namespace UnrealBuildTool.Rules
{
public class ProfilerClient : ModuleRules
{
public ProfilerClient(ReadOnlyTargetRules Target) : base(Target)
{
PublicIncludePathModuleNames.Add("ProfilerService");
PublicDependencyModuleNames.AddRange(
new string[]
{
"Core",
}
);
PrivateDependencyModuleNames.AddRange(
new string[]
{
"CoreUObject",
"ProfilerMessages",
}
);
PrivateIncludePathModuleNames.AddRange(
new string[] {
"Messaging",
"MessagingCommon",
"SessionServices",
}
);
}
}
}