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mirror of https://github.com/izzy2lost/UnrealEngineUWP.git synced 2026-03-26 18:15:20 -07:00
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7ec0f0d3fbbab6a2fef0b9836a4cfa0cd99d18eb
UnrealEngineUWP/Engine/Shaders
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Charles deRousiers dcc84869ec Convert remain ShaderPrint API with code statically disabled.
#rb none
#jira none
#preflight shader

[CL 21283952 by Charles deRousiers in ue5-main branch]
2022-08-09 08:53:41 -04:00
..
Private
Convert remain ShaderPrint API with code statically disabled.
2022-08-09 08:53:41 -04:00
Public
Working around DXC issues that caused constant buffers to be marked used when we initialized bindless resources for Uniform Buffers.
2022-08-08 15:22:39 -04:00
Shared
Update RAY_TRACING_SHADER_VERSION to force-rebuild all ray tracing shaders after target shader model was changed to 6.5 (CL 21200656)
2022-07-21 16:06:33 -04:00
StandaloneRenderer
…
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