Files
UnrealEngineUWP/Engine/Source/Programs
ben marsh 7e2b4ad5da Horde: Fix bundle cache not correctly freeing items.
* Removing items from the cache would cause the search to free space to terminate immediately, since the linked list node is updated.
* Calling LinkedList.Remove(T) performs a linear search for the item (!). Passing the node object does not.

[CL 31399003 by ben marsh in ue5-main branch]
2024-02-12 16:35:17 -05:00
..
2024-02-06 13:20:18 -05:00
2024-02-06 15:24:38 -05:00
2024-02-12 12:19:14 -05:00
2024-02-02 10:57:41 -05:00