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UnrealEngineUWP
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7d96f7cae67f3f0e2b3a2717b7352253e707f921
UnrealEngineUWP
/
Engine
/
Plugins
/
Runtime
/
ModelViewViewModel
/
Source
/
ModelViewViewModelBlueprint
/
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History
patrick boutot
7d96f7cae6
MVVM: Add the source needed to run the event. When running the event, early exist if the sources are not valid. Some sources are optional and should not trigger an error. Binding do the same but it's the view that decides when to trigger the binding. Since the event can be trigger from anywhere the event itself has to check.
...
#jira UE-201178 #rb zahra.nikbakht [CL 32126833 by patrick boutot in ue5-main branch]
2024-03-08 14:09:12 -05:00
..
Bindings
MVVM: Add the source needed to run the event. When running the event, early exist if the sources are not valid. Some sources are optional and should not trigger an error. Binding do the same but it's the view that decides when to trigger the binding. Since the event can be trigger from anywhere the event itself has to check.
2024-03-08 14:09:12 -05:00
ViewModel
…
MVVMBlueprintFunctionReference.h
…
MVVMBlueprintInstancedViewModel.h
…
MVVMBlueprintPin.h
…
MVVMBlueprintView.h
…
MVVMBlueprintViewBinding.h
MVVM: add customization for property paths and conversion functions of bindings in the details panel
2024-02-14 14:03:50 -05:00
MVVMBlueprintViewConversionFunction.h
…
MVVMBlueprintViewEvent.h
MVVM: Add the source needed to run the event. When running the event, early exist if the sources are not valid. Some sources are optional and should not trigger an error. Binding do the same but it's the view that decides when to trigger the binding. Since the event can be trigger from anywhere the event itself has to check.
2024-03-08 14:09:12 -05:00
MVVMBlueprintViewModel.h
…
MVVMBlueprintViewModelContext.h
MVVM: Add an option to auto update the view's viewmodel when it's creation context is the global viewmodel collection. The viewmodel can be added/remove/modified from the global viewmodel collection at anytime and it will update the view.
2024-03-04 12:09:48 -05:00
MVVMDeveloperProjectSettings.h
MVVM: Add Conversion Function Library.
2024-03-04 09:12:29 -05:00
MVVMPropertyPath.h
…
MVVMWidgetBlueprintExtension_View.h
MVVM: allow viewmodel values to be edited on nested userwidgets.
2024-01-19 11:53:42 -05:00