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mirror of https://github.com/izzy2lost/UnrealEngineUWP.git synced 2026-03-26 18:15:20 -07:00
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7d8a9df55c05c07e655e9417e155e8efcdc4e79b
UnrealEngineUWP/Engine
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Lukas Hermanns 7d8a9df55c Improve assertion output for redundancy check in SPIR-V header parser.
#rb Rolando.Caloca
#jira none
#rnx

[CL 16186518 by Lukas Hermanns in ue5-main branch]
2021-05-03 16:09:19 -04:00
..
Binaries
[AI5] Added AI dedicated reports to CSV reports
2021-05-03 11:24:06 -04:00
Build
Refactor SPIR-V patching and strip debug instructions for Vulkan mobile except OpName instructions in --strip-reflect pass as UE always needs this reflection information.
2021-05-03 15:22:38 -04:00
Config
Cherrypicking Mirage code base (disabled) from Dev-Cooker
2021-04-30 08:14:54 -04:00
Documentation
Documentation for build tools
2021-04-29 20:32:18 -04:00
Extras
Merge UE5/RES @ 16162155 to UE5/Main
2021-04-29 19:32:06 -04:00
Plugins
MeshModelingTools: Fix potential crash bug during mesh topology rebuild.
2021-05-03 13:20:45 -04:00
Programs
Updated UGS message for UE5 EA
2021-04-13 09:35:59 -04:00
Shaders
Fix for FROST-1976 Object normals are wrong in ray tracing effects
2021-05-03 16:05:21 -04:00
Source
Improve assertion output for redundancy check in SPIR-V header parser.
2021-05-03 16:09:19 -04:00
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