You've already forked UnrealEngineUWP
mirror of
https://github.com/izzy2lost/UnrealEngineUWP.git
synced 2026-03-26 18:15:20 -07:00
- added option to disable state transitions - added state transition breakpoints - fixed scrubbing not using the right time (analysis time instead of world simulation time) when hitting a breakpoint - fixed new instance auto selection on record when previous selection is a stale subtrack - added console variable `statetree.displayitemids` to display states, tasks and transitions Ids in the StateTreeEditor (details view and state treeview) #rb mikko.mononen [CL 26128077 by yoan stamant in ue5-main branch]