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Changed it with FObjectInitializer. UECORE-7 [CL 2328384 by Jaroslaw Palczynski in Main branch]
149 lines
3.8 KiB
C++
149 lines
3.8 KiB
C++
// Copyright 1998-2014 Epic Games, Inc. All Rights Reserved.
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#include "UMGPrivatePCH.h"
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#define LOCTEXT_NAMESPACE "UMG"
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/////////////////////////////////////////////////////
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// UMultiLineEditableTextBox
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UMultiLineEditableTextBox::UMultiLineEditableTextBox(const FObjectInitializer& ObjectInitializer)
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: Super(ObjectInitializer)
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{
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ForegroundColor = FLinearColor::Black;
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BackgroundColor = FLinearColor::White;
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ReadOnlyForegroundColor = FLinearColor::Black;
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// HACK Special font initialization hack since there are no font assets yet for slate.
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Font = FSlateFontInfo(TEXT("Slate/Fonts/Roboto-Bold.ttf"), 12);
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SMultiLineEditableTextBox::FArguments Defaults;
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WidgetStyle = *Defaults._Style;
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TextStyle = *Defaults._TextStyle;
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}
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void UMultiLineEditableTextBox::ReleaseSlateResources(bool bReleaseChildren)
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{
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Super::ReleaseSlateResources(bReleaseChildren);
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MyEditableTextBlock.Reset();
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}
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TSharedRef<SWidget> UMultiLineEditableTextBox::RebuildWidget()
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{
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FString FontPath = FPaths::GameContentDir() / Font.FontName.ToString();
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if ( !FPaths::FileExists(FontPath) )
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{
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FontPath = FPaths::EngineContentDir() / Font.FontName.ToString();
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}
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MyEditableTextBlock = SNew(SMultiLineEditableTextBox)
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.Style(&WidgetStyle)
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.TextStyle(&TextStyle)
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.Font(FSlateFontInfo(FontPath, Font.Size))
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.Justification(Justification)
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.ForegroundColor(ForegroundColor)
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.BackgroundColor(BackgroundColor)
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.ReadOnlyForegroundColor(ReadOnlyForegroundColor)
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// .MinDesiredWidth(MinimumDesiredWidth)
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// .Padding(Padding)
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// .IsCaretMovedWhenGainFocus(IsCaretMovedWhenGainFocus)
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// .SelectAllTextWhenFocused(SelectAllTextWhenFocused)
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// .RevertTextOnEscape(RevertTextOnEscape)
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// .ClearKeyboardFocusOnCommit(ClearKeyboardFocusOnCommit)
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// .SelectAllTextOnCommit(SelectAllTextOnCommit)
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// .OnTextChanged(BIND_UOBJECT_DELEGATE(FOnTextChanged, HandleOnTextChanged))
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// .OnTextCommitted(BIND_UOBJECT_DELEGATE(FOnTextCommitted, HandleOnTextCommitted))
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;
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return MyEditableTextBlock.ToSharedRef();
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}
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void UMultiLineEditableTextBox::SynchronizeProperties()
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{
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Super::SynchronizeProperties();
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MyEditableTextBlock->SetText(Text);
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// MyEditableTextBlock->SetHintText(HintText);
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// MyEditableTextBlock->SetIsReadOnly(IsReadOnly);
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// MyEditableTextBlock->SetIsPassword(IsPassword);
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// MyEditableTextBlock->SetColorAndOpacity(ColorAndOpacity);
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// TODO UMG Complete making all properties settable on SMultiLineEditableTextBox
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}
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FText UMultiLineEditableTextBox::GetText() const
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{
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if ( MyEditableTextBlock.IsValid() )
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{
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return MyEditableTextBlock->GetText();
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}
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return Text;
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}
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void UMultiLineEditableTextBox::SetText(FText InText)
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{
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Text = InText;
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if ( MyEditableTextBlock.IsValid() )
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{
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MyEditableTextBlock->SetText(Text);
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}
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}
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void UMultiLineEditableTextBox::SetError(FText InError)
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{
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if ( MyEditableTextBlock.IsValid() )
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{
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MyEditableTextBlock->SetError(InError);
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}
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}
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void UMultiLineEditableTextBox::HandleOnTextChanged(const FText& Text)
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{
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OnTextChanged.Broadcast(Text);
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}
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void UMultiLineEditableTextBox::HandleOnTextCommitted(const FText& Text, ETextCommit::Type CommitMethod)
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{
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OnTextCommitted.Broadcast(Text, CommitMethod);
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}
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void UMultiLineEditableTextBox::PostLoad()
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{
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Super::PostLoad();
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if ( GetLinkerUE4Version() < VER_UE4_DEPRECATE_UMG_STYLE_ASSETS )
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{
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if ( Style_DEPRECATED != nullptr )
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{
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const FEditableTextBoxStyle* StylePtr = Style_DEPRECATED->GetStyle<FEditableTextBoxStyle>();
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if ( StylePtr != nullptr )
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{
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WidgetStyle = *StylePtr;
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}
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Style_DEPRECATED = nullptr;
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}
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}
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}
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#if WITH_EDITOR
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const FSlateBrush* UMultiLineEditableTextBox::GetEditorIcon()
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{
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return FUMGStyle::Get().GetBrush("Widget.MultiLineEditableTextBox");
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}
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const FText UMultiLineEditableTextBox::GetPaletteCategory()
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{
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return LOCTEXT("Common", "Common");
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}
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#endif
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/////////////////////////////////////////////////////
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#undef LOCTEXT_NAMESPACE
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