Files
UnrealEngineUWP/Engine/Source/Runtime/RenderCore/Public
chris kulla 07989ec588 Refactor common shadermap DDC key logic into a shared function
There were multiple copies of very similar logic that contained subtle inconsistencies. There is an upcoming need to add some extra information to the DDC key, so it makes sense to centralize the logic first.

Keep the publically exposed function SerializeUniformBufferInfo  but mark is as deprecated to signal to any users of the old API that there is a better mechanism now that can save them some boilerplate.

#rb Jason.Nadro
#preflight 6351c8e4ae33b04ec1c3fb7b

[CL 22675267 by chris kulla in ue5-main branch]
2022-10-20 18:32:57 -04:00
..
2022-10-04 03:25:56 -04:00
2022-10-17 19:32:43 -04:00
2022-10-17 19:32:43 -04:00