You've already forked UnrealEngineUWP
mirror of
https://github.com/izzy2lost/UnrealEngineUWP.git
synced 2026-03-26 18:15:20 -07:00
Change summary: - Reverted previous change (21708020) as that would have failed with a NULL OwnerObject. Pasting/duplicating a variable just imports the clipboard text to a new descriptor value; we don't need to add the port flag until compile time. - Modified FBlueprintEditorUtils::PropertyValueToString()/PropertyValueFromString() APIs to include an additional parameter to support callers that need to add one or more extra port flag(s) to the underlying ImportText()/ExportText() call. - Modified FKismetCompilerContext::CopyTermDefaultsToDefaultObject() to check for properties that either contain or represent an instanced object reference and append the PPF_InstanceSubobjects port flag in that case. #jira UE-162168 #rb Marc.Audy #preflight 63489585a8717e9453873ded [CL 22614463 by Phillip Kavan in ue5-main branch]